Kinect Disneyland Adventures
Developed on Windows for the Xbox 360 & Kinect camera.
Primary areas of development:
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Proprietary remote communication layer between Windows and Xbox 360 & other game consoles.
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Game engine integration of live data & content editing code for support of external tools software.
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Game content editing tools software external to the game engine.

Kinectimals
Developed on Windows for the Xbox 360 & Kinect camera.
Primary areas of development:
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Proprietary remote communication layer between Windows and Xbox 360 & other game consoles.
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Game engine integration of live data & content editing code for support of external tools software.
-
Game content editing tools software external to the game engine.

The Outsider
Developed on Windows for the Xbox 360 & PlayStation 3.
Primary areas of development:
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Game engine:
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Bug fixing & optimisations.
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Extensions for debug call stack reporting.
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Debug rendering.
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Integration of live data & content editing code for support of integrated and external tools software.
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AI navigation mesh engineering.
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Game content editing tools software, integrated and external to the game engine.
