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Frontier Developments

Kinect Disneyland Adventures

Developed on Windows for the Xbox 360 & Kinect camera.

 

Primary areas of development:

  • Proprietary remote communication layer between Windows and Xbox 360 & other game consoles.

  • Game engine integration of live data & content editing code for support of external tools software.

  • Game content editing tools software external to the game engine.

https://www.frontier.co.uk

Kinectimals

Developed on Windows for the Xbox 360 & Kinect camera.

 

Primary areas of development:

  • Proprietary remote communication layer between Windows and Xbox 360 & other game consoles.

  • Game engine integration of live data & content editing code for support of external tools software.

  • Game content editing tools software external to the game engine.

https://www.frontier.co.uk

The Outsider

Developed on Windows for the Xbox 360 & PlayStation 3.

 

Primary areas of development:

  • Game engine:

    • Bug fixing & optimisations.

    • Extensions for debug call stack reporting.

    • Debug rendering.

    • Integration of live data & content editing code for support of integrated and external tools software.

    • AI navigation mesh engineering.

  • Game content editing tools software, integrated and external to the game engine.

https://www.frontier.co.uk

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